Category Archives: A Day in the Life of
Continuing in my work for the Fighter’s Guild, I accepted a new contract: Find the Bosmer Maglir and find out why he hasn’t done the job he was meant to. So off I travelled to Skingrad, to the West Weald Inn. Therein I found Maglir, being a big ol’ coward, scared of a few undead! So naturally, I decided to take the quest in his stead.
Maglir had been charged with recovering Brenus Astis’ journal from Fallen Rock Cave, a short journey north-west of the city. Clearly, I wanted some better equipment, just to be safe.
So off I set, travelling to Fallen Rock. The journey was short but eventful, as I was interrupted by not one, but four wolves roaming the grassland. Needless to say, I had the last laugh. Before long I was at the cave itself. Gave my armour and weapons a quick repair, and in ventured.
As I set foot into Fallen Rock, the light failed. I opted to put away my steel claymore, and instead wielded the fine steel longsword along with a torch to light my way. Cautiously, I proceeded further, until suddenly, two skeletons ambushed me, one armed with an axe and the other with bow.
Immediately they attacked, giving me little time to decide my strategy. The axeman took a swing, which my longsword parried with ease, though it did stagger me. I fought back with a flurry of quick strikes, each one hampering the skeleton, not giving it any time to counter, all the while trying to keep myself out of the archer’s line of sight. The last thing I needed was arrows staggering me while I fought. The first skeleton was handily knocked down for good with a well-timed power attack, whereupon the archer took his chance, and let loose an arrow that found me in the shoulder. The steel armour took the brunt of the hit, allowing me to rush the archer and quickly defeat him.
At last I was able to take stock of my surroundings. The room was sparse, save for a chest containing a few septims. However as I proceeded, the skeletons didn’t let up, and some fights pushed me to my limit, Further through the dismal cave I encountered two skeletons once again, but this time both wielded sword and shield. I dodged and countered them, waiting for the few opportunities to present themselves for quick, light hits, until they were finally defeated.
Further and further, lower and lower I traversed the terrain and slew the skeletons, until at last, in the flooded floor of the cave, I found Astis’ journal! With the path to the exit now clear, it was easy work climbing back up and out to the welcoming daylight.
After returning to hand in the completed contract, I, as is my custom, restocked on equipment, potions and repairs.
Freelancing, I decided to help out Valus Odiil by protecting his sons, Rallus and Antus, as they defended their farm from being overrun by foul goblins from the nearby countryside. Together, Rallus, Antus and I travelled from Chorrol, past Weynon Priory and onwards to their farm south-east of the city.
As we reached the farm, goblins poured onto the field left, right and centre. As they charged, I took out one goblin with a single swipe of my claymore. Another passed by me, but was quickly taken down by the two brothers. As they fought off a third, stronger goblin, I came up behind the vile creature and, with a powerful strike, swung the sword overhead and took the goblin unawares. Without the foresight to block or dodge the attack, the creature fell.
Wave after wave we fought off the intruders until they were spent, and we were victorious. I was paid handsomely by Valus, along with his personal sword, Chillrend, an enchanted Elven shortsword of blue hue (as opposed to the usual green), and imbued with cold.
(Playing on 50% difficulty/medium, if you will; have mods Knights of the Nine, Shivering Isles, unofficial patch, Francesco’s mods (optional files, slower skills 1.5x, 1-20 day length rescale, 10 days respawn time, optional creatures and items, and levelled creatures and items)
I awake in the dungeon of the Imperial City, a trapped Nord noble warrior, imprisoned for a crime I didn’t commit. Wait, that’s something else…
We travelled through the dungeons, attempting to escape. I even encountered some undead folk, but dispatched them handily with axe in hand.
We carried on through the dungeons, and I picked up some heavy armour, much to my relief. When I chose my starsign, I had a choice between the Warrior (+10 to strength and endurance) or the Lord (25% weakness to fire, but an excellent healing spell). I chose the Lord (partially for the spell, as I have appalling magicka, but also because I’m noble).
However, disaster! Jean Luc was assassinated just before I escaped the dungeons! He handed me the amulet of kings, and entrusted me with finding his one living son (illegitimate), voiced by Sean Bean (Boromir). But first things first, I needed some experience and equipment. After finally escaping, I set to work slaughtering bandits and highwaymen. This was easy work, and I soon had enough money to buy myself some decent equipment. Onwards I travelled to the Arena of the Imperial City! I watched Saliith and Branwen training, picking up a cool +5 to my hand to hand skill in the process.
(Aside: here are my lvl 1 stats)
After a few rounds, fighting yellow team idiots to the death, I decided to pack it in for now. I’d earned up a decent amount of gold, and remembering my priorities, travelled to Weynon Priory, just outside Chorrol, to meet Jauffre in my quest to find Boromir. It was a nice walk, if fairly uneventful. There were few dangers on the black road, but it was pleasant enough, and good scenery too.
After much walking, I reached Weynon Priory and spoke to Jauffre, head of the Blades. He told me that Sean Bean was a priest in the city of Kvatch, to the south. So, after stocking up on supplies, I headed south, but not to Kvatch. I was going further…
Travelling south the the Colovian Highlands, I made my way to the port town of Anvil, to sign up to the Fighter’s Guild, a group of mercenaries taking on contracts of all kinds. My first job? Defending some damn rats in some Dunmer’s basement. I had to find the mountain lions attacking the rats, with the help of the hunter Pinarus Inventius.
After killing a bunch of the lions, I helped out a poor shopkeeper on the waterfront, who was being robbed every night. Lying in wait in the shop during the night, three thieves entered via the front door. Boldly, I drew my longsword and lit my torch, confronting these dastardly villains. After a quick scuffle (I funnelled them onto the stairs, to fight them one at a time), I returned to Norbert, the shopkeeper, to deliver the news.
My work in Anvil was done for the time being, so I set off to Cheydinhal, located in the foothills between the Valus and Jerall Mountains in the east. When there, I was contracted by the Orsimer in charge of this branch of the Guild to deliver weapons to some members in a mine that has become infested with dirty goblins. As quests go, this one was a simple one: deliver weapons, kill goblins.
I founded the glorious capital of Constantinople for the empire of Byzantium. The city was placed strategically between two mountain tiles and a river, with the rest of the surrounding area covered in forest. In short, it was a defensive fortress. However I quickly needed some resources, so I built another city on the coast and started to build up my resources, which isn’t easy when being attack by barbarians every other turn.
Things were going well for a while, I met a couple of nice city states, worked the lands with some trade posts, farms and a massive lot of plantations. Seriously, I could not move for spice. It was then that I encountered the first of the two people (real) I was playing with over LAN, let’s call him Jim. Now Jim has an aggressive, tactical mind when it comes to strategy games, and is someone that would take my fledgling empire over in a heartbeat, given the chance. So I had three choices: (1) Call on the second person playing, let’s call him John, to come to my aid, (2) build up my own military to counter Jim, or (3) get on Jim’s nice side.
Option (1) wasn’t an option, as John was on another continent and we had not yet researched the Astronomy tech and had no caravels to take us across the ocean. Option (2) Was a nice idea, but I don’t have as strong a military mind as Jim, let alone the resources I knew he had access to. So I was left with plan C. Thankfully, I was surrounded by some strategic positions and plenty of resources. As Jim was midway through a war with the Mongolians he was falling behind on his economy, I proposed an alliance of sorts: In exchange for him not attacking me/protecting me, I gave him a city on the west coast and resources.
The moral of the story? Suck up to the guy with a massive army.